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HOW TO WRITE ADVENTURE MODULES THAT DON'T SUCK

SKU9781946231086
Special order
34.99 $
This item is out of stock in all of our stores, however you can make a special order.
This item is out of stock in all of our stores, however you can make a special order.
 

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Description

Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own. Whether you’re an experienced writer or an aspiring novice, you’ll find something of value in this book! 

HOW TO WRITE ADVENTURE MODULES THAT DON'T SUCK is categorised ROLE-PLAYING GAMES / BOOKS / OTHER and sold by l'Imaginaire, a store and specialised website.

Editor : MORROW GIFT

Autors : AVON

ISBN : 9780062899279

Language : EN

Book type : MISCELLANEOUS

SKU9781946231086
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Jean-Claude T.Report this review
08/08/2020
Très bon!
Excellent livre et surtout un incontournable pour ceux qui veulent écrire des aventures pour jeux de rôles que ce soit par simple plaisir ou encore dans un but professionnel.

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