x

ARS MAGICA  -  SOCIETATES

SKU978158978119190000
33.99 $

It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).

How can you get the Privilege Card?

En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.

Here are products you can put on the card:

  • European comics BOOKS;
  • Japanese comics BOOKS (mangas);
  • Novels (English & French);
  • Boardgames;
  • Roleplaying games BOOKS;
  • MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
  • Games Workshop products;
  • Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
  • Stamps with the exception of those from the current year. Stamps accessories are not eligible;
  • Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.

* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.

Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.

 

Stock in Store

Click on the “Reserve” or “Transfer” button next to the shop where you want to pick up this item to reserve it. Pay only when you pick it up. Free transfer in only 24 to 48 hours!
Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

StoresQuantities
Transfer at
QUÉBEC 0
Transfer at
LAVAL 0
Transfer at
ST-BRUNO 0
Transfer at
SHERBROOKE 0
Transfer at
TROIS-RIVIÈRES 0
Transfer at
LÉVIS 0
Book at
OTTAWA 1
Transfer at
POINTE-CLAIRE 0

Description

.An Ars Magica Player's Sourcebook. The third and final volume in the Houses of Hermes series, Societates covers Houses Flambeau, Jerbiton, Tytalus, and Ex Miscellanea. These houses are formed of wizards who have come together out of shared interests and philosophies. House Flambeau includes the champions and knights of the Order, individual warriors who fight for glory and honor, both their own and that of the Order as a whole. The House admires bold adventurers who seek out and overcome fearsome opponents. Worthy opponents are chosen according to the magus's sense of honor, not external rules. As a result, many of the Order's Hoplites are from House Flambeau, as are many of the magi they hunt down.House Jerbiton live lives in pursuit of beauty, and in pursuit of living beautifully. This requires interaction with the world beyond the Order of Hermes, both for the sake of the beauty found there and to avoid the stunted lives that result from a life lived entirely within a covenant. Experts in the use of Mentem and Imaginem, followers of Jerbiton generally prefer to interact subtly with the world. The fall of Constantinople has, however, been a great shock to them, and has pushed the House onto a more active path. House Tytalus thrive on, and admire, conflict. The main conflict they see is between an individual's nature and the rules imposed by surrounding society, but this central conflict plays out in many, less abstract, contests. They are renowned for long-running rivalries with their Housemates, convoluted political schemes, and activities that skirt the edges of legality. House Ex Miscellanea gathers together magi who do not fit into any other House, normally because they are still tied to elements of a pre-Hermetic tradition. The House claims to embody unity in diversity, but the emphasis is definitely on the diversity. This book provides eight detailed examples of traditions within the House, complete with rules for their non-Hermetic abilities.
 

ARS MAGICA - SOCIETATES is categorised ROLE-PLAYING GAMES / BOOKS and sold by l'Imaginaire, a store and specialised website.

Editor : ATLAS GAMES

Autors : TIMOTHY FERGUSON, ANDREW GRONOSKY, MARK LAWFORD, RICHARD LOVE, BEN MCFARLAND

Complexity : 0.00

SKU978158978119190000
Customer reviews
Store Reviews from our Customers

Add a review


5 stars
0% (0)
4 stars
0% (0)
3 stars
0% (0)
2 stars
0% (0)
1 star
0% (0)

Products suggestion for ARS MAGICA - SOCIETATES

    STAR LA GRANDE ROUTE -  BUNDLE RULE BOOK AND SCREEN (FRENCH)
    NewPrivilege
    AQUABLUE -  BUNDLE RULE BOOK AND SCREEN (FRENCH)
    NewPrivilege
    KRYSTAL -  BUNDLE (FRENCH)
    Privilege

You could also need this

Free shipping (see conditions)

Secured payment

100% guaranteed satisfaction

Easy refund