It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).
How can you get the Privilege Card?
En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.
Here are products you can put on the card:
- European comics BOOKS;
- Japanese comics BOOKS (mangas);
- Novels (English & French);
- Boardgames;
- Roleplaying games BOOKS;
- MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
- Games Workshop products;
- Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
- Stamps with the exception of those from the current year. Stamps accessories are not eligible;
- Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.
* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.
Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.
Stock in Store
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QUÉBEC | 2 | |
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LAVAL | 2 | |
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ST-BRUNO | 1 | |
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SHERBROOKE | 0 | |
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TROIS-RIVIÈRES | 0 | |
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LÉVIS | 0 | |
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OTTAWA | 1 | |
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POINTE-CLAIRE | 2 |
Description
Water, time, earth, air and sun / these are the elements that you will use to get cards from the plant and the fungi kingdom.
But be aware! there are also natural disaster cards. Luckily we have extra abilities such as changing cards, extra cards and passing a card to another player
With the right combination of plant cards you will get animals and with the right combination of animals, you will achieve biome tiles and hopefully you will rewild the world together.
ECOSFERA (MULTILINGUAL) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / CARDS GAMES and sold by l'Imaginaire, a store and specialised website.
Autors : Julia Johansson,Albert Pinilla
Artists : Albert Pinilla
Complexity : 2.50
Language : FR
Game for : GF8
Average Time : 40-80 MIN
Difficulty level : MEDIUM GAME
Players quantity : 1-4
JOHANNE A. | Report this review |
16/10/2024 | |
très coloré | |
Un autre jeu de nature, mais les illustrations sont magnifiques. Une amie m'a conseiller ce jeu, mais je ne sais pas si j'aime, je dois jouer à nouveau pour me faire un avis. C'est un jeu stratégique, il faut sauvé les biomes... attention aux cartes désastres. |
Bronson W. | Report this review |
21/10/2024 | |
Construction de pioche coopérative | |
Comment fait-on pour rendre un jeu de construction de pioche coopératif? En permettant aux joueurs de donner leurs cartes à leurs partenaires, tout simplement! C'est là que réside l'originalité (et la clé de la victoire) de ce très beau jeu axé sur la nature et la restauration des biomes. L'offre des cartes comporte trois niveaux : des éléments, des cartes Flore et des cartes Faune. Vous aurez besoin de combinaisons d'éléments précises pour acquérir des cartes Flore, dont vous aurez besoin de paires précises pour acquérir des cartes Faune, dont vous aurez besoin de paires précises pour acquérir des tuiles Biome. La gestion de votre pioche est donc très importante, car celle-ci grossira sans cesse à mesure que vous y ajoutez des cartes de trois "niveaux" incompatibles. Et c'est sans compter les cartes Catastrophe, qui polluent votre pioche (et que vous ajoutez à votre pioche chaque tour où vous n'êtes pas capable de faire une action). J'ai trouvé que le jeu procure une belle expérience coopérative : en raison des transferts de cartes, les joueurs doivent être vigilants en tout temps afin de pouvoir offrir ou demander les cartes qui permettront de progresser. La règle solo proposée est plutôt rebutante, mais il est possible de jouer "à deux mains" afin de reproduire toutes les synergies possibles avec plusieurs joueurs, ce qui est infiniment plus plaisant. |