INNOVATION - ECHOES OF THE PAST (ENGLISH)
It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).
How can you get the Privilege Card?
En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.
Here are products you can put on the card:
- European comics BOOKS;
- Japanese comics BOOKS (mangas);
- Novels (English & French);
- Boardgames;
- Roleplaying games BOOKS;
- MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
- Games Workshop products;
- Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
- Stamps with the exception of those from the current year. Stamps accessories are not eligible;
- Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.
* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.
Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.
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Description
In loose terms, Innovation is a Civilization-style game in which players first have access to low-powered cards in age 1, then build up to more powerful cards in later ages, stacking new acquisitions on old to build the strength of their holdings. Players meld cards, score points and take special actions (called "dogma actions") unique to their cards in play in order to claim achievements. The first player to claim 4-6 achievements, depending on the number of players, wins the game.
Innovation: Echoes of the Past changes game play from the base game in a number of ways. First, there are now two draw decks to get cards from in each age -- players draw Echoes cards or Base cards depending on the contents of their hand. Second, the maximum player count is increased to five.
Third, and most interestingly, Innovation: Echoes of the Past introduces new game mechanisms. With foreshadow, a player can stash a card under his player board, then bring it into play (and use it) on a later turn when he melds a card that's from the same age or a higher one. With echo, when a player takes the dogma action of a card in play, he can receive additional actions showing on that card and any other cards visible in the same stack.
PLAYERS: 2 - 5
INNOVATION - ECHOES OF THE PAST (ENGLISH) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / TERRITORY MANAGEMENT GAMES and sold by l'Imaginaire, a store and specialised website.
Autors : Carl Chudyk, Chris Cieslik
Artists : Alanna Cervenak, Cara Judd, Robin Olausson, Christophe Swal, Cyril Van Der Haegen
Complexity : 2.9468
Language : EN
Game for : GF12
Average Time : 60 min
Difficulty level : MEDIUM GAME
Players quantity : 2-5