MINO DICE - (FRENCH)
It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).
How can you get the Privilege Card?
En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.
Here are products you can put on the card:
- European comics BOOKS;
- Japanese comics BOOKS (mangas);
- Novels (English & French);
- Boardgames;
- Roleplaying games BOOKS;
- MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
- Games Workshop products;
- Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
- Stamps with the exception of those from the current year. Stamps accessories are not eligible;
- Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.
* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.
Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.
Stock in Store
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QUÉBEC | 3 | |
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LAVAL | 1 | |
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ST-BRUNO | 2 | |
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SHERBROOKE | 1 | |
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TROIS-RIVIÈRES | 2 | |
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LÉVIS | 0 | |
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OTTAWA | 0 | |
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POINTE-CLAIRE | 1 |
Description
The game includes seven types of dice: minotaurs, griffins, mermaids, and four types of number dice. The game lasts 6-8 hands depending on the number of players, and in each round each player draws a number of dice from the bag equal to the current hand, e.g., five dice for the fifth hand, then places them behind their screen, keeping these dice a secret from all. After getting their dice, each player simultaneously bids the number of tricks they think they'll claim during the round by putting out fingers on their hand. Record these bids on the scoresheet.
The first player in a hand chooses a die from behind their screen, then rolls it in public. If they roll a number die, each other player must roll a number die of this color, if possible; otherwise they roll a die of their choice. Alternatively, a player can always roll a minotaur, griffin, or mermaid die. After each player has rolled, see who has the highest die and claims this trick. A rolled flag is a 0 and cannot win the trick. The minotaur beats the griffin, which beats the mermaid, which beats the minotaur — and all of these special characters beat numbers. If no one rolls a special character, the highest number rolled wins the trick, with a tie being broken in favor of whoever rolled later. The player who wins the trick collects the dice in front of their screen, then chooses a die from their collection to start the next trick.
After all the tricks have been claimed, players score points. If you made your bid exactly, score 20 points per trick bid; if you missed your bid, lose 10 points for each trick your bid was off, whether higher or lower. If you bid zero tricks and make it, score 10 points for each trick in the hand; if you miss a 0 bid, lose 10 points for each trick in the hand regardless of how many tricks you made. If you made your bid and captured a minotaur with a mermaid without also capturing a flag, score 50 bonus points; similarly, if you capture a griffin with a minotaur without capturing a flag, score 30 bonus points.
Whoever has the highest total score after the last hand is complete wins.
MINO DICE - (FRENCH) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / PUSH YOUR LUCK GAMES and sold by l'Imaginaire, a store and specialised website.
Autors : Gary Arant, Justin Gary
Artists : Aaron Nakahara
Complexity : 0.00
Language : FR
Average Time : 30 min
Difficulty level : MEDIUM GAME
Players quantity : 1-4
Jean B. | Report this review |
08/02/2024 | |
J'aime bien ce petit jeu qui se joue rapidement. C'est en fait le même principe que Skull King (vous énoncez le nombre de levés que vous croyez être en mesure de gagner), mais avec des dés. Moi qui n'aime pas les jeux de dés en général, j'ai bien aimé le jeu et l'interactivité qu'il procure. |
Robert O. | Report this review |
12/07/2024 | |
Excellent jeu de dé. | |
Il y a une bonne interaction entre les joueurs. J'aime la façon dont on indique le nombre de fois qu'on ramasse un plis. C'est parfois frustrant de perdre beaucoup trop de points si on ne réalise pas aucun plis avec beaucoup de dés. |