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EARTHDAWN  -  EARTHDAWN PLAYER'S GUIDE (ENGLISH)

SKU978193886924290000
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Description

The Age of Legend
An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang andobsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts.
The land was once besieged by the Horrors, foul creatures from the depths of astral space that sought to feed upon and destroy all that was living and good. Their time—the time of the Scourge—has passed, and the people havereturned to the surface, reclaiming the lands that were once their home.
Brave heroes band together to explore the land of Barsaive, fighting the Horrors that remain, and protecting their homes and families from those that would enslave them.
The Player’s Guide provides you with the rules for playing characters from Firstto Eighth Circle, with all the talents, spells, and other tools needed to forge your own legends in the Earthdawn Roleplaying Game!
The Fourth Edition is the newest version of the classic fantasy role-playing game. While this edition revises many of the existing rules systems, the core mechanics and assumptions remain the same. This edition also updates the game setting, advancing the timelineseveral years. Products using previous editions of the Earthdawn gamecan be used with Fourth Edition, but may require some conversion to be fully compatible.

EARTHDAWN - EARTHDAWN PLAYER'S GUIDE (ENGLISH) is categorised ROLE-PLAYING GAMES / BOOKS / OTHER and sold by l'Imaginaire, a store and specialised website.

Editor : FASA

Game type : AU-1145

SKU978193886924290000
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BENOIT L.Report this review
25/02/2022
Très bon
Le livre est bien organisé. Il commence par un aperçu du jeu de rôle, du système CoreStep et du monde de Earthdawn. Il y a une bonne fiction d’introduction, To the Saddle Born.

Puis une douzaine de pages expliquant certains des concepts du jeu avant de plonger dans la création de personnages et les différents Talents, compétences, sorts et équipements disponibles.

Il y a des chapitres sur les nuances de la magie et de l’invocation, que vous n’avez pas besoin de lire pour commencer. Il y a le chapitre nécessaire sur le combat, et un sur l’avancement de votre caractère.

Les 30 dernières pages vont plus loin dans le monde des peluches, que je recommande fortement à tous les joueurs de lire, même si ce n’est pas nécessaire pour le premier match.

Le "world building" qui est dans Earthdawn a toujours été son point de vente. Je suis satisfait du Player's Guide de cette 4ième edition!

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