It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).
How can you get the Privilege Card?
En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.
Here are products you can put on the card:
- European comics BOOKS;
- Japanese comics BOOKS (mangas);
- Novels (English & French);
- Boardgames;
- Roleplaying games BOOKS;
- MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
- Games Workshop products;
- Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
- Stamps with the exception of those from the current year. Stamps accessories are not eligible;
- Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.
* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.
Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.
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Description
Could you be the hidden architect of the Gates of Delirium?
In Gates of Delirium, players will have a hand of split action cards: one side sane, and the other insane. Every round, one player will decide if it is a sane or insane round, and all players must play that side of their cards. During sane rounds, players will be searching for maps and lost pages to a secret tome, while assigning investigators to help them in their cause. During insane rounds, players collect ancient runes and work to build Gates to release the monstrosities that their sane selves have been trying so hard to understand and prevent. Earn the most victory points by the time the last monstrosity is released to be the winner in Gates of Delirium.
Number of Players: 2-4
Playing Time: 45 Minutes
Recommended Ages: 14+
GATES OF DELIRIUM (ENGLISH) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / CARDS GAMES and sold by l'Imaginaire, a store and specialised website.
Autors : Jordan Goddard,Mandy Goddard
Artists : George Cotronis
Complexity : 1.88
Language : EN
Game for : GF14
Average Time : 30-45 MIN
Difficulty level : MEDIUM GAME
Players quantity : 2-4
Sébastien H. | Report this review |
18/05/2022 | |
Area Cthulhu | |
Gates of delirium en français: Cthulhu aux portes de l’horreur. Donc oui oui encore un jeu sur Cthulhu, la license HP Lovecraft était gratuite, de nombreux jeux ont ce fameux thème. Des classiques comme Arkham Horreur et Eldritch Horreur et l’excellent Mansion of madness. La plupart des jeux de ce thème sont excellents car l’histoire, l’univers apporte beaucoup! Certains jeux exploitent moins le thème que d’autres, exemple Elder signs, signe des anciens le yahtzee eldritch horror… manquant de « flavor text » et d’ambience pour beaucoup. Gates of delirum se situe entre les deux, je dirais. Ce n’est pas le jeu avec le thème le plus exploité mais il respecte quand même l’univers et le principe fait du sens. On joue ainsi des cultistes ayant pour but de faire apparaitre les montres démoniaques pour détruire l’univers, au fait le jeu n’est pas officielement licensé hp lovecraft donc on ne voit pas clairement cthulhu et autres même si c’est clairement le cas. Donc nous avons ainsi un petit jeu assez simple de contrôle de territoire et autres mécaniques. La principale est qu’à chaque tour le premier jouer détermine si non joue du côté « insane » ou sane (fou ou sein d’esprit) et il faut choisir nos cartes en conséquences, assez unique et original. C’est pas le meilleur jeu du monde, ni le plus complexe mais il a son style. |