MOSAIC - A STORY OF CIVILIZATION (ENGLISH)
SKU: 0852068008265
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Description
Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of, among others, Age of Empires III: The Age of Discovery, Railways of the World, Sid Meier's Civilization: The Boardgame, and Raccoon Tycoon.
Mosaic is an action selection game. On your turn, you will perform one of eight actions and acquire pillars of civilization.
Acquiring pillars is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for scoring. Also, by pursuing specialization in one or more civilization pillars, you may be able to claim a ‘Golden Age’ of that type.
As the game goes on and your civilization grows, scoring cards are eventually revealed from the four decks. Each time a scoring card is revealed, your civilization will score for each region that you dominate with your cities, towns, wonders, and military units. After the third scoring card is revealed, there is one final turn and the game ends. You will then score for your cities and towns, your wonders, projects, achievments, and golden ages, and for all of your cards that score for your unique civilization pillars.
Please note that the solo rules are only included in the Kickstarter editions, not in the retail versions (although they are available as print-and-play in French at the very least).
MOSAIC - A STORY OF CIVILIZATION (ENGLISH) is categorised BOARDGAMES / STRATEGY GAMES and sold by l'Imaginaire, a store and specialised website.
Mosaic is an action selection game. On your turn, you will perform one of eight actions and acquire pillars of civilization.
Acquiring pillars is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for scoring. Also, by pursuing specialization in one or more civilization pillars, you may be able to claim a ‘Golden Age’ of that type.
As the game goes on and your civilization grows, scoring cards are eventually revealed from the four decks. Each time a scoring card is revealed, your civilization will score for each region that you dominate with your cities, towns, wonders, and military units. After the third scoring card is revealed, there is one final turn and the game ends. You will then score for your cities and towns, your wonders, projects, achievments, and golden ages, and for all of your cards that score for your unique civilization pillars.
Please note that the solo rules are only included in the Kickstarter editions, not in the retail versions (although they are available as print-and-play in French at the very least).
MOSAIC - A STORY OF CIVILIZATION (ENGLISH) is categorised BOARDGAMES / STRATEGY GAMES and sold by l'Imaginaire, a store and specialised website.
Editor :
FORBIDDEN GAMES
Autors : Glenn Drover
Artists : Jared Blando,Hendrik Noack,Jacoby O'Connor,Grzegorz Pedrycz,Jessica Riola,Erica Rossi,Annie Stegg
Complexity : 2.94
Language : EN
Game for : GF12
Average Time : 120-120 MIN
Difficulty level : MEDIUM GAME
Players quantity : 2-6
Autors : Glenn Drover
Artists : Jared Blando,Hendrik Noack,Jacoby O'Connor,Grzegorz Pedrycz,Jessica Riola,Erica Rossi,Annie Stegg
Complexity : 2.94
Language : EN
Game for : GF12
Average Time : 120-120 MIN
Difficulty level : MEDIUM GAME
Players quantity : 2-6
SKU: 0852068008265
Customer reviews
Store Reviews from our Customers
Jean C. | Report this review |
02/02/2024 | |
Différent mais bien | |
Un jeu de civilisation avec un mécanisme de contrôle de territores, tout plein de découvertes et pas de conflits armés. Différents mais intéressant quand même! |