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PROFESSOR EVIL AND THE CITADEL OF TIME - BASE GAME (ENGLISH)
SKU: 3770001556512
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Description
Professor Evil owns a time machine, and he's been ripping off all the best historical items from times both past and future. Your team has been charged with confiscating these items and returning them to their proper locations in time, so you now need to infiltrate the mansion and abscond with four items before Prof. Evil can secrete four of them in locations inaccessible to you. Thankfully the old soul is a bit daft and won't evaporate you should he catch you lurking through the mansion, but simply scoot you out the front door where he'll forget about you immediately.
On a turn, you first draw and reveal two cards from your tiny deck, then keep one of the cards based on what you think will help you this turn. You then take three actions, such as open a door in the room you're in, move from a room (or outside) to another room (assuming the door is open), disable a trap, or grab a treasure; using a card isn't an action unless it says otherwise. You can repeat actions as desired or needed, but you can't enter a room with Prof. Evil and you can't exit the house on your own (in order to run across the grounds to another window) once you enter. You're now committed to grabbing those treasures!
After you finish your turn, Prof. Evil now moves, but again he's not all there, so he doesn't necessarily move in a logical manner. To move him, you roll three dice: One die advances the secondary Prof. Evil figure on the clock on the board either five or ten minutes; the other two determine where Prof. Evil moves and how far. What's more, as he walks through rooms, he closes the doors through which he travels and reactivates any inactive traps he encounters. If you roll a blue and a 1, for example, he moves through the blue doorway into the next adjacent room; a red and a 3 will move him through three rooms, walking through the red doorway each time. A color and a particular signal will teleport him immediately to the treasure bearing the same colored marker.
2-4 PLAYERS
AGE : 8+
PLAYING TIME : 30-45 Min
PROFESSOR EVIL AND THE CITADEL OF TIME - BASE GAME (ENGLISH) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / COOPERATIVE GAMES and sold by l'Imaginaire, a store and specialised website.
On a turn, you first draw and reveal two cards from your tiny deck, then keep one of the cards based on what you think will help you this turn. You then take three actions, such as open a door in the room you're in, move from a room (or outside) to another room (assuming the door is open), disable a trap, or grab a treasure; using a card isn't an action unless it says otherwise. You can repeat actions as desired or needed, but you can't enter a room with Prof. Evil and you can't exit the house on your own (in order to run across the grounds to another window) once you enter. You're now committed to grabbing those treasures!
After you finish your turn, Prof. Evil now moves, but again he's not all there, so he doesn't necessarily move in a logical manner. To move him, you roll three dice: One die advances the secondary Prof. Evil figure on the clock on the board either five or ten minutes; the other two determine where Prof. Evil moves and how far. What's more, as he walks through rooms, he closes the doors through which he travels and reactivates any inactive traps he encounters. If you roll a blue and a 1, for example, he moves through the blue doorway into the next adjacent room; a red and a 3 will move him through three rooms, walking through the red doorway each time. A color and a particular signal will teleport him immediately to the treasure bearing the same colored marker.
2-4 PLAYERS
AGE : 8+
PLAYING TIME : 30-45 Min
PROFESSOR EVIL AND THE CITADEL OF TIME - BASE GAME (ENGLISH) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / COOPERATIVE GAMES and sold by l'Imaginaire, a store and specialised website.
Editor :
Funforge
Autors : Matthew Dunstan,Brett J. Gilbert
Artists : Biboun
Complexity : 1.94
Language : EN
Game for : GF8
Average Time : 30-45 MIN
Difficulty level : EASY GAME
Players quantity : 2-4
Autors : Matthew Dunstan,Brett J. Gilbert
Artists : Biboun
Complexity : 1.94
Language : EN
Game for : GF8
Average Time : 30-45 MIN
Difficulty level : EASY GAME
Players quantity : 2-4
SKU: 3770001556512
Customer reviews
Store Reviews from our Customers
Tommy G. | Report this review |
29/05/2023 | |
The goal in Professor Evil is to rescue 4 treasures before the Professor can lock enough away. Each player will get to control a unique character, each of which specializes in a specific area of the game (movement, locks, etc…). Once the board is seeded with switches and treasures, you are ready to begin. |
Dave P. | Report this review |
26/07/2019 | |
Très bon jeu | |
Le jeu est très facile à comprendre et surtout le board game est super beau. Le jeu est vraiment le fun lorsque tu as un peu de temps devant toi et tu veux jouer avec ta famille ou ami(es). Je trouve qu'il se joue bien autant à 2 personnes qu'à 4. Très belle découverte ! |
FRANCOIS G. | Report this review |
25/10/2019 | |
Dave L. | Report this review |
15/01/2020 | |
Guillaume B. | Report this review |
21/01/2022 | |
Excellent jeu coopératif | |
Bon jeu pour non initier. Courbe d'apprentissage assez facile. Jeu coopératif pour tous ! |
Dari B. | Report this review |
08/07/2022 | |
Coopératif | |
Super jeu coopératif à jouer en famille ou avec des amis. Le niveau de difficulté est facilement ajustable. Je recommande si vous aimer les jeux du style clue, mystère et combriolage. |
Laury D. | Report this review |
21/12/2022 | |
Very good cooperative strategy game | |
This game is very beautiful visually, it is simple, you have to disable traps to succeed in recovering treasure, but the teacher makes trouble as he passes. So, often the game takes an unpredictable turn and you have to readjust. Each player has a different character who has special skills that will help greatly during the game. I recommend it! |