WANDERING TOWERS - BASE GAME (ENGLISH)
SKU: 0850045365127
Out of stock
58.99 $
This item is out of stock in all of our stores, however you can subscribe to in-stock notifications.
This item is out of stock in all of our stores, however you can subscribe to in-stock notifications.
Stock in Store
Stores | Quantities | ||
---|---|---|---|
Not available
|
QUÉBEC | 0 | |
Not available
|
LAVAL | 0 | |
Not available
|
ST-BRUNO | 0 | |
Not available
|
SHERBROOKE | 0 | |
Not available
|
TROIS-RIVIÈRES | 0 | |
Not available
|
LÉVIS | 0 | |
Not available
|
OTTAWA | 0 |
Description
In The Wandering Towers, you want to bring all of your wizards home to the raven castle before anyone else.
To set up the game, place the game board tiles into a circle, the raven castle on its starting space, and the nine towers clockwise from the castle; five towers have a raven shield on them. Distribute the players' wizards — 3-5 based on the player count — on the towers, and deal each player a hand of three cards.
On a turn, play a movement card from your hand, then play a second movement card, then refill your hand to three cards. Cards allow you to move one of your wizards, a tower, or either a tower or wizard. Movement is always clockwise; sometimes movement is a specific number of spaces, and sometimes it's determined by a die roll, with you being able to roll the die up to the number of times shown on your card.
When you a move a tower, any wizards on that tower are carried forward on it — and you can move a tower on top of another tower, trapping any wizards on that lower tower. When you trap one or more wizards, you fill one of your magic flasks; you must fill all of your flasks in order to win. Additionally, you can spend filled flasks to cast one of the magic spells active in the game, with the basic ones allowing you to move a wizard or tower. (Spent flasks still count as filled.) To free your wizard, you must move the top part of the tower away.
If you land a wizard in the raven castle by exact count, your turn ends, then the raven castle advances on the game board to the next unoccupied space or tower with a raven shield. Whoever places their final wizard on the raven castle and has filled all of their flasks wins.
The Wandering Towers can be played in teams, with or without a "master wizard" variant that makes lots of spells available.
WANDERING TOWERS - BASE GAME (ENGLISH) is categorised BOARDGAMES / FAMILY GAMES and sold by l'Imaginaire, a store and specialised website.
To set up the game, place the game board tiles into a circle, the raven castle on its starting space, and the nine towers clockwise from the castle; five towers have a raven shield on them. Distribute the players' wizards — 3-5 based on the player count — on the towers, and deal each player a hand of three cards.
On a turn, play a movement card from your hand, then play a second movement card, then refill your hand to three cards. Cards allow you to move one of your wizards, a tower, or either a tower or wizard. Movement is always clockwise; sometimes movement is a specific number of spaces, and sometimes it's determined by a die roll, with you being able to roll the die up to the number of times shown on your card.
When you a move a tower, any wizards on that tower are carried forward on it — and you can move a tower on top of another tower, trapping any wizards on that lower tower. When you trap one or more wizards, you fill one of your magic flasks; you must fill all of your flasks in order to win. Additionally, you can spend filled flasks to cast one of the magic spells active in the game, with the basic ones allowing you to move a wizard or tower. (Spent flasks still count as filled.) To free your wizard, you must move the top part of the tower away.
If you land a wizard in the raven castle by exact count, your turn ends, then the raven castle advances on the game board to the next unoccupied space or tower with a raven shield. Whoever places their final wizard on the raven castle and has filled all of their flasks wins.
The Wandering Towers can be played in teams, with or without a "master wizard" variant that makes lots of spells available.
WANDERING TOWERS - BASE GAME (ENGLISH) is categorised BOARDGAMES / FAMILY GAMES and sold by l'Imaginaire, a store and specialised website.
Editor :
FERTI
Autors : Michael Kiesling,Wolfgang Kramer
Artists : Michael Menzel
Complexity : 1.64
Language : EN
Game for : GF8
Average Time : 30-30 MIN
Difficulty level : EASY GAME
Players quantity : 2-6
Autors : Michael Kiesling,Wolfgang Kramer
Artists : Michael Menzel
Complexity : 1.64
Language : EN
Game for : GF8
Average Time : 30-30 MIN
Difficulty level : EASY GAME
Players quantity : 2-6
SKU: 0850045365127
Customer reviews
Store Reviews from our Customers
Elijah R. | Report this review |
23/08/2023 | |
C'est un bon petit jeu pour la famille. Les règles sont faciles à cerner, c'est très tactile, et la production du jeu est bonne. Excellent pour un jeu de début de soirée, ou juste pour du fun léger. |