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Dark Ascension  -  Hinterland Hermit // Hinterland Scourge
 

Condition Prix  
NM DKA94NM 0.50
QUÉBEC : 10 +
ST-BRUNO : 0
SHERBROOKE : 0
LÉVIS : 0
46
SP dka94SP 0.45
QUÉBEC : 10 +
ST-BRUNO : 0
SHERBROOKE : 0
LÉVIS : 0
22

Dark Ascension - Hinterland Hermit // Hinterland Scourge

SKUDKA94
Colors :

Editor : WIZARDS OF THE COAST LLC

Language : EN

Artists : Steven Belledin

Couleurs : R

Flavor Text : He tried to live far from those he could hurt . . .

Mana :

Oracle Text : At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Force : 2

Endurance : 1

Type : Creature — Human Werewolf

Endurance 2 : 2

Force 2 : 3

Type 2 : Creature — Werewolf

Couleurs 2 : R

Flavor Text 2 : . . . but the monster within was a tireless hunter.

Oracle text 2 : Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Dark Ascension - Hinterland Hermit // Hinterland Scourge is categorised Magic: The Gathering / Dark Ascension / Carte standard magic and sold by l'Imaginaire, a store and specialised website.

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