BASIC ROLEPLAYING - MAGIC WORLD
It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).
How can you get the Privilege Card?
En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.
Here are products you can put on the card:
- European comics BOOKS;
- Japanese comics BOOKS (mangas);
- Novels (English & French);
- Boardgames;
- Roleplaying games BOOKS;
- MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
- Games Workshop products;
- Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
- Stamps with the exception of those from the current year. Stamps accessories are not eligible;
- Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.
* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.
Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.
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Description
Curumir wiped blood from a gash over his eye as he peered through the fog and gloom of the pine woods. Storm clouds were gathering, casting a deathly darkness over the boughs surrounding him. The sweet smell of sap filled his head. If he weren't fleeing for his life, the place would almost seem pleasant.
He'd been hounded for days, and his pursuers were gaining ground. A vast cracking noise split the darkness, and a huge inhuman monstrosity, slimy grey skin mottled with black scales, charged out of the dim wood. A great snarl erupted from the beast's tusked maw as a group of ragged-clothed bandits rushed up behind it.
"Give up the staff, wizard" growled the leader, inching forward, gripping a poisoned blade in one gnarled fist.
Curumir muttered an oath, and stepped forward. Eldritch flames instantly leapt up the length of his blade, casting a greenish glow across his attackers.
"There will be blood spilled tonight, Ranalf" Curumir spat at the bandit king. "But it will not be mine."
With a cry, Curumir rushed forward...
Enter a world of fantastic adventure, where your destiny is limited only by your imagination. Where powerful sorcerers manipulate the very essence of reality, and where warriors decide the fate of kingdoms with blade and spear. A world of magic, myth, and menace... a MAGIC WORLD!
MAGIC WORLD is a self-contained fantasy roleplaying game using the classic Basic Roleplaying system. The game allows you to play characters in a world of fantasy, adventure, and excitement.
The rules of MAGIC WORLD are simple to grasp, while having enough options and complexity to suit any gaming style. Characters grow in experience organically, without relying on artificial constructs such as classes, levels, etc. Any sort of fantasy character you can imagine, you can play. MAGIC WORLD contains:
- Full rules for creating characters in a world of magic and fantasy.
- A robust magic system with nearly one hundred spells. Any character may become a spell caster with the right combination of raw talent, and training!
- Detailed, yet streamlined skills and combat rules.
- Complete rules for nautical adventures.
- A bestiary of more than sixty creatures to use as foes for the characters, or as the characters themselves! Play as any species imaginable: Human, Elf, Orc, Centaur, Troll, Talking Beast, and more!
- Gamemaster advice, and resources.
- A gallery of enchanted items which might be found in your characters adventures.
- A complete sample campaign setting, "the Southlands", to jump start your adventures.
- And more!
What the Critics Say
"Magic World is suited to the grittier end of fantasy. Combat is arguably more realistic than D&D and for the ill equipped or untrained downright deadly. The rules for major wounds are simple enough to be fast playing but should make PCs hesitate before drawing swords. If you want to emulate the fight scenes from TV shows like Vikings, Britannia or Game of Thrones then Magic World is a good choice."—RPGNet, Karl David Brown review.
BASIC ROLEPLAYING - MAGIC WORLD is categorised ROLE-PLAYING GAMES / BOOKS and sold by l'Imaginaire, a store and specialised website.
Complexity : 0.00
Language : EN