BATTLETECH - HOT SPOTS HINTERLANDS (ENGLISH)
SKU: 9781638612025
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27.07 £
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Description
Enter the Hinterlands with this comprehensive campaign guide to some of the hottest combat zones in the ilClan era! A spiritual successor to the classic Hot Spots duology, this sourcebook offers all the rules and contracts any unit needs for their ongoing BattleTech games.
Whether defending Sudeten from a Hell’s Horses onslaught, standing with Calamity Kell’s Arc Royal Liberty Coalition, providing some forceful incentives to the Alyina Mercantile League’s latest deal, or securing the Tamar Pact’s place in the Inner Sphere, the opportunities for enterprising commanders are endless!
Bring the excitement of the ilClan era to your BattleTech campaign with this sourcebook, which includes complete campaign rules built out of the BattleTech: Mercenaries boxed set, as well as contract and game hooks for battles with–and against–every major Hinterlands faction.
BATTLETECH - HOT SPOTS HINTERLANDS (ENGLISH) is categorised ROLE-PLAYING GAMES / BOOKS / OTHER and sold by l'Imaginaire, a store and specialised website.
Whether defending Sudeten from a Hell’s Horses onslaught, standing with Calamity Kell’s Arc Royal Liberty Coalition, providing some forceful incentives to the Alyina Mercantile League’s latest deal, or securing the Tamar Pact’s place in the Inner Sphere, the opportunities for enterprising commanders are endless!
Bring the excitement of the ilClan era to your BattleTech campaign with this sourcebook, which includes complete campaign rules built out of the BattleTech: Mercenaries boxed set, as well as contract and game hooks for battles with–and against–every major Hinterlands faction.
BATTLETECH - HOT SPOTS HINTERLANDS (ENGLISH) is categorised ROLE-PLAYING GAMES / BOOKS / OTHER and sold by l'Imaginaire, a store and specialised website.
Editor :
CATALYST GAME LABS
Game type : AU-1145
Language : EN
Game type : AU-1145
Language : EN
SKU: 9781638612025
Customer reviews
Store Reviews from our Customers
Mike M. | Report this review |
09/03/2025 | |
Good campaign book | |
This book is geared around providing rules and reasoning for a mercenary campaign for BattleTech. It is set in the Hinterlands in the 3150s (ilClan Era), and provides a decent overview of where, when, and why a mercenary company would fight. Gives rules for running a mercenary campaign, which includes "contract negotiations" which define how the missions will go. There's all the usual CGL typos and editing errors, but overlook those and you've got a good campaign rule and setting book. |