x

BATTLETECH  -  HOT SPOTS HINTERLANDS (ENGLISH)

SKU9781638612025
Out of stock
27.07 £
This item is out of stock in all of our stores, however you can subscribe to in-stock notifications.
This item is out of stock in all of our stores, however you can subscribe to in-stock notifications.
 

Stock in Store

StoresQuantities
Not available
QUÉBEC 0
Not available
LAVAL 0
Not available
ST-BRUNO 0
Not available
SHERBROOKE 0
Not available
TROIS-RIVIÈRES 0
Not available
OTTAWA 0
Not available
POINTE-CLAIRE 0

Description

Enter the Hinterlands with this comprehensive campaign guide to some of the hottest combat zones in the ilClan era! A spiritual successor to the classic Hot Spots duology, this sourcebook offers all the rules and contracts any unit needs for their ongoing BattleTech games.

Whether defending Sudeten from a Hell’s Horses onslaught, standing with Calamity Kell’s Arc Royal Liberty Coalition, providing some forceful incentives to the Alyina Mercantile League’s latest deal, or securing the Tamar Pact’s place in the Inner Sphere, the opportunities for enterprising commanders are endless!

Bring the excitement of the ilClan era to your BattleTech campaign with this sourcebook, which includes complete campaign rules built out of the BattleTech: Mercenaries boxed set, as well as contract and game hooks for battles with–and against–every major Hinterlands faction.

BATTLETECH - HOT SPOTS HINTERLANDS (ENGLISH) is categorised ROLE-PLAYING GAMES / BOOKS / OTHER and sold by l'Imaginaire, a store and specialised website.

Editor : CATALYST GAME LABS

Game type : AU-1145

Language : EN

SKU9781638612025
Customer reviews
Store Reviews from our Customers

Add a review


5 stars
100% (1)
4 stars
0% (0)
3 stars
0% (0)
2 stars
0% (0)
1 star
0% (0)

Mike M.Report this review
09/03/2025
Good campaign book
This book is geared around providing rules and reasoning for a mercenary campaign for BattleTech. It is set in the Hinterlands in the 3150s (ilClan Era), and provides a decent overview of where, when, and why a mercenary company would fight.

Gives rules for running a mercenary campaign, which includes "contract negotiations" which define how the missions will go.

There's all the usual CGL typos and editing errors, but overlook those and you've got a good campaign rule and setting book.

Products suggestion for BATTLETECH - HOT SPOTS HINTERLANDS (ENGLISH)

    DUNGEON CRAWL CLASSICS -  ROLEPLAYING GAME - HARDCOVER (ENGLISH)
    Privilege
    DUNGEONS & DRAGONS -  VAN RICHTEN'S GUIDE TO RAVENLOFT (ENGLISH) -  D&D 5TH : ADVENTURES
    Privilege
    STAR WARS : LE JEU DE RÔLE -  MODIFICATIONS SPÉCIALES (FRENCH) -  AUX CONFINS DE L'EMPIRE
    Privilege
    THE STRANGE -  CORE RULEBOOK (FRENCH)
    Privilege
    HUMBLEWOOD -  CAMPAIN SETTING (ENGLISH)
    Privilege
    TRUDVANG CHRONICLES -  PLAYER'S HANDBOOK
    Privilege

Free shipping (see conditions)

Secured payment

100% guaranteed satisfaction

Easy refund