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PATHFINDER 1ER  -  TECHNOLOGY GUIDE (ENGLISH)

SKU : 978160125672051999
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Description

Ray guns and rocket packs !

It's one thing to face a dragon armed with a longsword and a suit of magic plate mail, but whatif you had an atom gun and powered armor ? How many zombies could you blow up with a rocket launcher ? What happens if you're standing next to a graviton reactor when it explodes ? All of these questionsand more are answered within the pages of the Technology Guide - an invaluable manual of items, hazards, and character options for use in science-fantasy settings like Golarion's Numeria, land of savagery and super-science !

Within this book, you'll find :

- Rules for dozens of new technological items, including weapons, armor, force fields, hologram generators, grenades, cybernetic implants, nanotech devices, remote controls for robots, and more !

- New feats, spells, and archetypes for technologically savvy characters, along with rules for how your skills interact with super-science.

- Extraordinarily powerful scientific items and artifacts, such as extinction wave devices, powered armor, and nuclear reactors !

- The technomancer prestige class, which allows you to use magic to command robots and power your technology.

- Rules for artificial intelligences, the effects of the passage of time on technological items, the dangers of radiation, the seven skymetals of Numeria, technological traps, and more !

The Technology Guide is a must-have for GMs running the Iron Gods Adventure Path or anyone looking to introduce super-science into any Pathfinder adventure or campaign setting.
 

PATHFINDER 1ER - TECHNOLOGY GUIDE (ENGLISH) is categorised ROLE-PLAYING GAMES / CORE SYSTEMS / PATHFINDER and sold by l'Imaginaire, a store and specialised website.

Editor : PAIZO PUBLISHING

Complexity : 0.00

Clothing accessory type : D20

Book type : D20

Puzzle type : D20

SKU978160125672051999
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