ROOT: THE ROLEPLAYING GAME - TRAVELERS AND OUTSIDERS (ENGLISH)
It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).
How can you get the Privilege Card?
En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.
Here are products you can put on the card:
- European comics BOOKS;
- Japanese comics BOOKS (mangas);
- Novels (English & French);
- Boardgames;
- Roleplaying games BOOKS;
- MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
- Games Workshop products;
- Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
- Stamps with the exception of those from the current year. Stamps accessories are not eligible;
- Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.
* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.
Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.
Stock in Store
Stores | Quantities | ||
---|---|---|---|
Transfer at
|
QUÉBEC | 0 | |
Book at
|
LAVAL | 1 | |
Book at
|
ST-BRUNO | 2 | |
Transfer at
|
SHERBROOKE | 0 | |
Transfer at
|
TROIS-RIVIÈRES | 0 | |
Transfer at
|
LÉVIS | 0 | |
Book at
|
OTTAWA | 1 | |
Transfer at
|
POINTE-CLAIRE | 0 |
Description
Root: Travelers & Outsiders is a 6” x 9” hardcover full-color book of about 240 pages. This book contains:
- 6 new vagabond playbooks—the Adventurer, the Champion, the Chronicler, the Envoy, the Harrier, and the Raider
- 4 new factions—the Riverfolk Company, the Lizard Cult, the Grand Duchy, and the Corvid Conspiracy
- More weapon moves, map mechanics, and Woodland details
- Example clearings for quick and easy play
- Additional rules on how you can integrate the board game into your campaign of the role playing game
ROOT: THE ROLEPLAYING GAME - TRAVELERS AND OUTSIDERS (ENGLISH) is categorised ROLE-PLAYING GAMES / BOOKS / D20 and sold by l'Imaginaire, a store and specialised website.
Karl B. | Report this review |
05/08/2023 | |
Charles B. | Report this review |
29/10/2023 | |
La cerise sur le gâteau | |
Une addition parfaite au jeu de base! Les archétypes ajoutés dans ce livre complète très bien veux se trouvant déjà dans le premier livre. Également, les règles additionnelles s'y trouvant son parfaites pour les joueurs voulant un jeu plus "crunchy"! |
Audrey D. | Report this review |
26/09/2022 | |
À ajouter dès que possible | |
Si vous aimez les expansions du jeu de société Root et que vous aimez le livre de base du RPG, je vous suggère de vous procurer celui-ci également! Ça vient encore plus enrichir votre univers Root avec des factions qui sont parmi les plus intéressantes (Riverfolk, Lizard Cult, Underground Duchy et Corvid Conspiracy). Il y a également du contenu pour venir peaufiner les factions qui se trouvent dans le livre de base. On retrouve aussi de nouveaux modèles de vagabond si vous voulez essayer de nouveaux personnages. Il y a toutefois le même "problème" que dans le livre de base : des répétitions du texte qui surprennent parfois. |
Jean-Philippe T. | Report this review |
27/09/2022 | |
Une addition non négligeable au Core Book | |
Je pense que ce livre de suppléments s’adresse particulièrement aux personnes qui sont déjà convaincues par Root et qui souhaitent poursuivre le développement de leur univers ou planifier une campagne à plus long terme. En plus des nombreux playbook (classes), actions et compétences, factions et mécaniques qui s’ajoutent au Core Book, Travelers & Outsiders destine un chapitre complet au maître du jeu pour l’accompagner dans la création d'un environnement et la conduite d’une campagne. Finalement, si vous aimez les livres en tant qu’objets, il n’y a rien à redire sur la qualité de celui-ci et le style des visuels est vraiment magnifique. |