THE GAME MASTER'S BOOK OF - RANDOM ENCOUNTERS (ENGLISH)
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Description
As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task.
The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur.
Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes.
The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls.
Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables andmillions of possible adventures.
No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy.
THE GAME MASTER'S BOOK OF - RANDOM ENCOUNTERS (ENGLISH) is categorised ROLE-PLAYING GAMES / BOOKS / D20 and sold by l'Imaginaire, a store and specialised website.
Game type : AU-1145
Language : EN
William B. | Report this review |
13/09/2022 | |
Vivement recommandé | |
Très bon outils à ajouter à la trousse de tout bon DM. Les encounters sont assez variés et très détaillés. Les "One-shots" inclus sont une addition appréciée. |
Serge J. | Report this review |
11/04/2023 | |
Très bien | |
Très bien! Comme les autres livres de la collection, il devrait faire partie de la trousse de base d’un DM. Vous permet de faire une petite « side quest » entre deux aventures. |
Bianka R. | Report this review |
28/08/2023 | |
Awesome! | |
Great encounters, great random tables, great ideas to boost pretty much any sort of campaign - absolutely love it and every other book in this collection! |
Marie-Catherine S. | Report this review |
08/12/2023 | |
Great price | |
My husband said this is an amazing price for a book like this. He bought it for the games he runs. Big help to plan out his games. He was very happy with it |
Patrick B. | Report this review |
14/01/2024 | |
Utile pour Maître de jeu | |
Le livre présente des idées de rencontres pour les parties de dnd. Ce sont des mini donjons ou de cours scénarios que vous pouvez ajouter à vos histoires. Ils ne vont pas influencer vos histoires principales. Un bel ajout à ma collection. |
DENIS L. | Report this review |
03/05/2024 | |
Un must pour MdJ débutant ou expérimenté | |
Très bien conçu et inclus plusieurs adventures originales qui utilisent le matériel présenté dans ce livre. Beaucoup de cartes et de tables pour assister le MdJ pour des rencontres et localisations "on the spot". Un outil indispensable pour D&D 5e, mais utilisable dans toute campagne Fantasy. |