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THE WALKING DEAD UNIVERSE RPG  -  CORE RULEBOOK (HARDCOVER) (ENGLISH)

SKU9789189765207
66.99 $

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Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

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Description

In the Walking Dead Universe Roleplaying Game you will play the part of individuals struggling to survive in the hostile and unforgiving world known from the TV series. The challenges you face are never trivial, and they can appear from just about anywhere - from the lack of essential supplies, from the conflicts brewing within the group, from hidden construction flaws in your safe haven, or from an approaching herd of walkers hungering for your flesh and blood.

There are two ways to play the game - campaign mode and survival mode. In a campaign the story is not predetermined - your goals and choices, and the result of your effort while struggling to survive, create the storyline. Survival mode scenarios present you with a pre-determined and often acute problem - they put you right into a dramatic and dangerous situation that needs to be handled immediately. Also, survival mode scenarios often feature locations and characters from the TV series.

THE WALKING DEAD UNIVERSE RPG - CORE RULEBOOK (HARDCOVER) (ENGLISH) is categorised ROLE-PLAYING GAMES / BOOKS / OTHER and sold by l'Imaginaire, a store and specialised website.

Editor : FREE LEAGUE

SKU9789189765207
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Jean-Baptiste B.Report this review
30/01/2024
Le plus narratif et "light" du Year Zero engine
Un peu cher (70$) pour 170 pages, mais tout est là pour créer des perso, créer une campagne/survival et même partie solo/gm-less. Les mécaniques sont légères et très narratives, et selon moi dans les plus élégantes de tous les jeux YZE. Elles sont simples, elles font du sens, pas inutilement complexes. Le jeu est très focussé sur le "drama" entre les personnages; les zombies et la survie sont un plus en arrière plan ou un prétexte au drame des personnages (un peu comme dans la série TV). La section sur les Haven aurait dû être plus étoffée. J'aurais également mis tous les tableaux aléatoires en appendice à la fin pour que ce soit plus facile à référencer. Je conseil un GM-screen pour éviter de feuilleter pendant la partie.

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