ARKHAM HORROR : THE CARD GAME - THE INNSMOUTH CONSPIRACY # 4 - HORROR IN HIGH GEAR (ANGLAIS)
SKU: 0841333112073
Commande spéciale
Description
Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game! Vehicles surge to the forefront in this expansion as you drive your cars along the winding cliffside roads outside of Innsmouth. Alongside this unique scenario, you’ll find a full assortment of player cards for every aspect, unlocking new skills, allies, and more.
Not a standalone expansion. Arkham Horror: The Card Game Core Set and The Innsmouth Conspiracy deluxe expansion required to play.
ARKHAM HORROR : THE CARD GAME - HORROR IN HIGH GEAR (ANGLAIS) - THE INNSMOUTH CONSPIRACY 4 est catégorisé dans JEUX DE SOCIÉTÉ / JEUX AVANCÉS / JEUX DE CARTES ÉVOLUTIFS en vente chez l'Imaginaire, un magasin-boutique et un site web spécialisé.
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game! Vehicles surge to the forefront in this expansion as you drive your cars along the winding cliffside roads outside of Innsmouth. Alongside this unique scenario, you’ll find a full assortment of player cards for every aspect, unlocking new skills, allies, and more.
Not a standalone expansion. Arkham Horror: The Card Game Core Set and The Innsmouth Conspiracy deluxe expansion required to play.
ARKHAM HORROR : THE CARD GAME - HORROR IN HIGH GEAR (ANGLAIS) - THE INNSMOUTH CONSPIRACY 4 est catégorisé dans JEUX DE SOCIÉTÉ / JEUX AVANCÉS / JEUX DE CARTES ÉVOLUTIFS en vente chez l'Imaginaire, un magasin-boutique et un site web spécialisé.
Éditeur :
Fantasy Flight Games
Auteurs : Jeremy Zwirn, MJ Newman
Complexité : 3.4
Langage : Anglais
Jeu pour : GF14
Durée d'une partie : 60-120 min
Niveau de difficulté : JEUX EXPERT
Nombre de joueurs : 1-2
Auteurs : Jeremy Zwirn, MJ Newman
Complexité : 3.4
Langage : Anglais
Jeu pour : GF14
Durée d'une partie : 60-120 min
Niveau de difficulté : JEUX EXPERT
Nombre de joueurs : 1-2
SKU: 0841333112073
Évaluation des clients
Commentaires généraux de nos clients
5 étoiles
50% (2)
4 étoiles
25% (1)
3 étoiles
25% (1)
2 étoiles
0% (0)
1 étoile
0% (0)
ETIENNE J. | Signaler ce commentaire |
14/01/2021 | |
Horror | |
Un excellent produit comme d'habitude mais j'ai trouvé que c'était le scenario le moins bien réussis du cycle d'Innsmouth jusqu'a présent. Le concept de la poursuite de voiture est bien rendu mais il manque un petit quelque chose. Peut-etre que le hype était trop grand pour le scenario. Peu importe, ca demeure de la haute qualité. |
Thomas L. | Signaler ce commentaire |
26/12/2021 | |
Horror in High Gear | |
5e scénario du cycle d'Innsmouth, High Gear ressemble beaucoup à Essex County Express, pour ceux qui ont joué au cycle de Dunwich. Si vous avez aimé ce scénario, vous aimerez celui, très orienté action. Pour ma part, j'ai aimé, sans plus. La mécanique des véhicules est plus compliqué que nécessaire. |
JEAN-FRANÇOIS D. | Signaler ce commentaire |
20/09/2024 | |
Chapitre rès intéressant | |
Excellente campagne, qui nous plonge directement dans l'univers de Lovecraft, avec les hommes poissons. Ce chapître est très in téressant, j,adore le concept de la poursuite automobile! Bon niveau de difficulté, sans etre impossible à réussir. |
Steve P. | Signaler ce commentaire |
09/02/2021 | |
Very cool pack! | |
They've done it again with a scenario that plays like no other, though there are some mild strands of Essex County Express here. Overall, the feel of a high speed chase comes through, though physical play space becomes a bit of a problem if you don't continually reposition the locations as older ones drop off and despite all the interesting mechanics to support stopping the cars and getting in and out (Or treacheries caring if you're in or out of a vehicle) there's not actually a lot of motivation to get out of the cars. Which, I guess, makes sense with the high speed chase theme, but I feel like this could have been explored more (Maybe a treachery/location that forced you out of the car, or highly encouraged you to get out?). I do have to give it a slight downgrade vs other Innsmouth scenarios in that feels very "middle" scenario-y with almost no storyline and - presumably - very few ties to how you've done in the campaign to date, or what happens in the campaign going forward. Player card wise it mostly delivers. Blessing of Isis (and maybe Curse of Aeons) create interesting play space in the blessing/curse archtypes, Enchanted Armor has amazing art and does something really different (though if that's any good remains to be seen). You have the payoff for the Cryptic Grimoires (Which seem, unfortunately, niche), Tristan Botley (Interesting but niche?), Unrelenting (which is downright amazing, if fiddly) and the duo of Riastrad and Signum Crucis which win the prize for having some of the worst art in the game - which kinda makes it more unfortunate that Riastrad is going to see a TON of play (And Signum Crucis in Silas decks, at the very least). |