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EL GRANDE (ENGLISH)

SKU3558380115663
36.50 £

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Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

Expédiable en 48-72h / Shippable in 48-72h

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Description

In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner.
In each of the nine rounds, you select one of your 13 power cards to determine turn order as well as the number of caballeros you get to move from the provinces (general supply) into your court (personal supply).
A turn then consists of selecting one of five action cards which allow variations to the rules and additional scoring opportunities in addition to determining how many caballeros to move from your court to one or more of the regions on the board (or into the castillo - a secretive tower). Normally, you may only place your caballeros into regions adjacent to the one containing the king. The one hard and fast rule in El Grande is that nothing may move into or out of the king's region. One of the five action cards that is always available each round allows you to move the king to a new region. The other four action cards vary from round to round.
The goal is to have a caballero majority in as many regions (and the castillo) as possible during a scoring round. Following the scoring of the castillo, you place any cubes you had there into the region you secretly indicated on your region dial. Each region is then scored individually according to a table printed in that region. Two-point bonuses are awarded for having sole majority in the region containing your Grande and in the region containing the king.

EL GRANDE (ENGLISH) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / TERRITORY MANAGEMENT GAMES and sold by l'Imaginaire, a store and specialised website.

Editor : Hans im Glück

Autors : Wolfgang Kramer,Richard Ulrich

Artists : Doris Matthäus,Stefan Sonnberger,Franz-Georg Stämmele

Complexity : 0.00

Language : FR

Game for : GF12

Average Time : 60-120 MIN

Difficulty level : HARD GAME

Players quantity : 2-5

SKU3558380115663
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Melodie B.Report this review
24/03/2024
To reign in Spain’s the main goal of the game
This is a wonderful new reprint (featuring solid, colourful components) of a nearly thirty-year-old classic. El Grande one of those Euro games where the rules and gameplay are simple and straightforward (your turn basically consists of playing a card from your hand, then choosing a second card from a common display and carrying out its action) and where the depth and complexity come instead from the richness of those choices and the interplay with your opponents.

You constantly have to balance a series of trade-offs. As one example, playing a high-value card from your hand will let you choose first from the action cards in the common display, but it will also unlock fewer (or even none) of your caballeros for future placement on the board, which is a map of late-medieval Spain. (Points are gained by having more caballeros than your opponents in the various territories on the map.) A lower card unlocks more caballeros, and sets you up to be first player in the next round, but it could mean that someone who played a higher value card this round gets to claim the action card you really wanted before your turn to pick comes around.

There is no randomness or luck in this game, other than which cards are flipped at the beginning of each round to form the common display and the randomization of starting positions at initial set-up, and everyone makes their choices based on the same information available to all. Players who are good at card-counting or memorization may have an advantage however, as some of the information, after being revealed, is then hidden away again. There can also be a slight element of meanness in the game when you take a move that shipwrecks the plans your opponent may have spent the last turn or two developing.

El Grande plays very quickly, comprising only nine rounds, with points being scored after every third round. So even if things don’t go your way, you can quickly set up and play again, and the gameplay is so addictive, that even if things did go your way, you’ll probably want to play again right away too.

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