It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).
How can you get the Privilege Card?
En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.
Here are products you can put on the card:
- European comics BOOKS;
- Japanese comics BOOKS (mangas);
- Novels (English & French);
- Boardgames;
- Roleplaying games BOOKS;
- MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
- Games Workshop products;
- Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
- Stamps with the exception of those from the current year. Stamps accessories are not eligible;
- Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.
* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.
Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.
Stock in Store
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QUÉBEC | 10 + | |
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LAVAL | 1 | |
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ST-BRUNO | 1 | |
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SHERBROOKE | 1 | |
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TROIS-RIVIÈRES | 1 | |
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LÉVIS | 0 | |
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OTTAWA | 1 | |
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POINTE-CLAIRE | 2 |
Description
The God of heaven has given me all the kingdoms of the earth and has appointed me to build a temple for Him in Jerusalem. Any of his people may go up to Jerusalem in Judah to build the temple of the Lord, the God of Israel. And in any place where survivors may now be living, the people of Persia are to provide them with silver, gold, goods, livestock, and offerings for the temple of God in Jerusalem. - Ezra 1:2-4 (paraphrased).
Decades later, in the twentieth year of Artaxerxes reign, the king noticed a sadness in his cupbearer, Nehemiah. When asked why he looked so ill, Nehemiah replied:
May the king live forever! Why should I not look sad when the city of my ancestors lies in ruins, and its gates have been destroyed by fire? If it pleases you, and if I have found favor in your sight, let me go to the city in Judah where my ancestors are buried so that I may rebuild it. - Nehemiah 2:3-5 (paraphrased).
The aim of Ezra and Nehemiah is to be the player with the most victory points (VP) at game's end. Points are gained primarily by building the temple, rebuilding the city walls and gates, and by teaching the Torah to the returning exiles. Players may also seek to develop their land, travel to settlements outside the city walls, or stoke the altar's fire to keep it burning day and night. The prophets Haggai and Zechariah will be doing their part to keep the people focused on what is most important.
Over three weeks (rounds), players will use their hand of cards, workers, and resources to do their part in rebuilding the great city of Jerusalem. After six days of work comes a Sabbath day of rest when food will be needed, and the week's work will be reflected upon. The game ends after the third Sabbath has been completed.
EZRA AND NEHEMIAH (FRENCH) is categorised BOARDGAMES / ADVANCED GAMES / RESSOURCE MANAGEMENT GAMES and sold by l'Imaginaire, a store and specialised website.
Autors : S J Macdonald,Shem Phillips
Artists : Sam Phillips
Complexity : 3.80
Game for : GF13
Average Time : 90-120 MIN
Difficulty level : EASY GAME
Players quantity : 1-4
Patrick T. | Report this review |
13/06/2024 | |
Très surprenant de voir avec peu d’action la profondeur de ce jeu. Coup de coeur pour moi! | |
Pierre-Luc B. | Report this review |
24/06/2024 | |
Coup de coeur | |
Ce jeu est un coup de coeur pour moi. La thématique est originale et le jeu offre une profondeur de jeu assez incroyable. Jeu inattendu de la part de Shem Phillips, à qui on doit les trilogies de la mer du nord, du royaume de l'ouest et du tigre du sud. |
Yannick L. | Report this review |
29/06/2024 | |
Surprenant | |
Nous avons eu la chance de jouer à 4. Un jeu surprenant, plein d’options et une belle mécanique et thématique. Tu n’as pas besoin d’être croyant pour le comprendre même si le jeu est à caractère religieux. Nous avons hâte d’y rejouer. C’est un jeu fluide pas trop complexe. Je vous le suggère fortement |
Sylvain F. | Report this review |
30/07/2024 | |
Bon jeu bien équilibré | |
Excellent jeu de Shem Philipps! Un peu beige, mais quand même très bien. On retrouve plusieurs des mécaniques habituels de l'auteur qui se combinent très bien. Mode solo dispo. |
Nathalie R. | Report this review |
04/08/2024 | |
100% séduite | |
J'attendais depuis longtemps ajouter un jeu de Shem Philips à ma ludothèque mais la DA me rebutait un peu. Quel bonheur avec Esdras et Néhémie. Assez de profondeur, une belle rejouabilité, j'adore le matériel. L'iconographie se maitrise rapidement et le mode solo fonctionne parfaitement. Une belle petite boite bien remplie avec des mécaniques différentes. Plusieurs façons de gagner. Thème immersif si on veut jouer le jeu mais on peut en faire abstraction. J'ADORE! À tester bientôt en multi. |
Sébastien L. | Report this review |
08/09/2024 | |
Jeu utilisant des mécanismes connus, comme recruter, placer et nourrir ses ouvriers mais aussi utiliser des cartes pour réaliser des actions. L'ensemble est cependant bien optimisé rendant le jeu très fluide. Il y a également de l’interaction entre les joueurs. Les règles du jeu sont très claires. Bonne qualité du matériel. Seul bémol, peut-être un déséquilibre dans certaines actions, par exemple la construction du temple semble être une option moins avantageuse que de maintenir l'autel allumé. Un bon jeu dans l’ensemble. |
LUC B. | Report this review |
28/09/2024 | |