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EZRA AND NEHEMIAH (FRENCH)

SKU3701358301135
49.12 £

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Description

In his first year as king of Persia, Cyrus the Great issued a decree in writing to the Israelite exiles living under his rule:
The God of heaven has given me all the kingdoms of the earth and has appointed me to build a temple for Him in Jerusalem. Any of his people may go up to Jerusalem in Judah to build the temple of the Lord, the God of Israel. And in any place where survivors may now be living, the people of Persia are to provide them with silver, gold, goods, livestock, and offerings for the temple of God in Jerusalem. - Ezra 1:2-4 (paraphrased).
Decades later, in the twentieth year of Artaxerxes reign, the king noticed a sadness in his cupbearer, Nehemiah. When asked why he looked so ill, Nehemiah replied:
May the king live forever! Why should I not look sad when the city of my ancestors lies in ruins, and its gates have been destroyed by fire? If it pleases you, and if I have found favor in your sight, let me go to the city in Judah where my ancestors are buried so that I may rebuild it. - Nehemiah 2:3-5 (paraphrased).

The aim of Ezra and Nehemiah is to be the player with the most victory points (VP) at game's end. Points are gained primarily by building the temple, rebuilding the city walls and gates, and by teaching the Torah to the returning exiles. Players may also seek to develop their land, travel to settlements outside the city walls, or stoke the altar's fire to keep it burning day and night. The prophets Haggai and Zechariah will be doing their part to keep the people focused on what is most important.

Over three weeks (rounds), players will use their hand of cards, workers, and resources to do their part in rebuilding the great city of Jerusalem. After six days of work comes a Sabbath day of rest when food will be needed, and the week's work will be reflected upon. The game ends after the third Sabbath has been completed.

EZRA AND NEHEMIAH (FRENCH) is categorised BOARDGAMES / ADVANCED GAMES / RESSOURCE MANAGEMENT GAMES and sold by l'Imaginaire, a store and specialised website.

Editor : Pixie Games

Autors : S J Macdonald,Shem Phillips

Artists : Sam Phillips

Complexity : 3.80

Game for : GF13

Average Time : 90-120 MIN

Difficulty level : EASY GAME

Players quantity : 1-4

SKU3701358301135
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5 stars
71% (5)
4 stars
28% (2)
3 stars
0% (0)
2 stars
0% (0)
1 star
0% (0)

Patrick T.Report this review
13/06/2024
Très surprenant de voir avec peu d’action la profondeur de ce jeu. Coup de coeur pour moi!

Pierre-Luc B.Report this review
24/06/2024
Coup de coeur
Ce jeu est un coup de coeur pour moi. La thématique est originale et le jeu offre une profondeur de jeu assez incroyable. Jeu inattendu de la part de Shem Phillips, à qui on doit les trilogies de la mer du nord, du royaume de l'ouest et du tigre du sud.

Yannick L.Report this review
29/06/2024
Surprenant
Nous avons eu la chance de jouer à 4. Un jeu surprenant, plein d’options et une belle mécanique et thématique. Tu n’as pas besoin d’être croyant pour le comprendre même si le jeu est à caractère religieux. Nous avons hâte d’y rejouer. C’est un jeu fluide pas trop complexe. Je vous le suggère fortement

Sylvain F.Report this review
30/07/2024
Bon jeu bien équilibré
Excellent jeu de Shem Philipps! Un peu beige, mais quand même très bien. On retrouve plusieurs des mécaniques habituels de l'auteur qui se combinent très bien. Mode solo dispo.

Nathalie R.Report this review
04/08/2024
100% séduite
J'attendais depuis longtemps ajouter un jeu de Shem Philips à ma ludothèque mais la DA me rebutait un peu. Quel bonheur avec Esdras et Néhémie. Assez de profondeur, une belle rejouabilité, j'adore le matériel. L'iconographie se maitrise rapidement et le mode solo fonctionne parfaitement. Une belle petite boite bien remplie avec des mécaniques différentes. Plusieurs façons de gagner. Thème immersif si on veut jouer le jeu mais on peut en faire abstraction. J'ADORE! À tester bientôt en multi.

Sébastien L.Report this review
08/09/2024
Jeu utilisant des mécanismes connus, comme recruter, placer et nourrir ses ouvriers mais aussi utiliser des cartes pour réaliser des actions. L'ensemble est cependant bien optimisé rendant le jeu très fluide. Il y a également de l’interaction entre les joueurs. Les règles du jeu sont très claires. Bonne qualité du matériel. Seul bémol, peut-être un déséquilibre dans certaines actions, par exemple la construction du temple semble être une option moins avantageuse que de maintenir l'autel allumé. Un bon jeu dans l’ensemble.

LUC B.Report this review
28/09/2024

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