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SAMARKAND - SAMARKAND (ENGLISH)
SKU: 4010350605820
Out of stock
79.99 $
This item is out of stock in all of our stores.
This item is out of stock in all of our stores.
Our products are now delivered by
Stock in Store
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QUÉBEC | 0 | |
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LAVAL | 0 | |
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ST-BRUNO | 0 | |
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SHERBROOKE | 0 | |
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TROIS-RIVIÈRES | 0 | |
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LÉVIS | 0 | |
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OTTAWA | 0 | |
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POINTE-CLAIRE | 0 |
Description
As members of merchant families in Samarkand: Routes to Riches, the players marry into other wealthy merchant families. They expand the trading routes of these families and establish trade relationships with other families. The player who gains the most victory points with relationships and goods will be the winner at the end of the game.
Each turn, the players either marry into a merchantfamily or expand the trading route of a family they are already married into.
To marry into a family, the player pays the cost ofthe family. Only two players may marry into each family. To expand the trading route of a family, the player must be married into the family and may pay for the route with the money of the family. The goal is to meet other families not met before (gaining trade relationship markers) and to reach goods spaces first (gaining goods tokens).
When all families have established at least one trade relationship orone family has established five trade relationships, the game ends. Each player scores their goods cards with the corresponding goods markers they have acquired, the trade relationship markers they have collected, and their money.
SAMARKAND - SAMARKAND (ENGLISH) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / TERRITORY MANAGEMENT GAMES and sold by l'Imaginaire, a store and specialised website.
Each turn, the players either marry into a merchantfamily or expand the trading route of a family they are already married into.
To marry into a family, the player pays the cost ofthe family. Only two players may marry into each family. To expand the trading route of a family, the player must be married into the family and may pay for the route with the money of the family. The goal is to meet other families not met before (gaining trade relationship markers) and to reach goods spaces first (gaining goods tokens).
When all families have established at least one trade relationship orone family has established five trade relationships, the game ends. Each player scores their goods cards with the corresponding goods markers they have acquired, the trade relationship markers they have collected, and their money.
SAMARKAND - SAMARKAND (ENGLISH) is categorised BOARDGAMES / GENERAL PUBLIC GAMES / TERRITORY MANAGEMENT GAMES and sold by l'Imaginaire, a store and specialised website.
Editor :
Piatnik
Autors : Sid Sackson
Artists : James Guerney,Doris Matthäus
Complexity : 1.94
Language : EN
Game for : GF9
Average Time : 40-40 MIN
Difficulty level : EASY GAME
Players quantity : 2-5
Autors : Sid Sackson
Artists : James Guerney,Doris Matthäus
Complexity : 1.94
Language : EN
Game for : GF9
Average Time : 40-40 MIN
Difficulty level : EASY GAME
Players quantity : 2-5
SKU: 4010350605820
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