It is all simple: for any purchases of products that are eligible to the Privilege Card, 10% of the value of these products before taxes will be deposited in your account and after 10 purchases, you can use the accumulated money as a gift! Hence, you can use this gift from the 11th purchase, but if you want to, you can continue to deposit savings in your account and use the gift whenever you want! You can use the gift to buy the products of your choice and the gift must be used all at once (if you have a $50 gift, you must do a purchase of $50 or more).
How can you get the Privilege Card?
En magasin, In store, just ask an employee, and on the web, leave us a message in the comment box in your next order, or just contact us.
Here are products you can put on the card:
- European comics BOOKS;
- Japanese comics BOOKS (mangas);
- Novels (English & French);
- Boardgames;
- Roleplaying games BOOKS;
- MINIATURES sold at unity (Star Wars, Dungeons & Dragons and Axis & Allies);
- Games Workshop products;
- Sports or collectible/trading game cards, on a purchase of $10 or more of single cards;
- Stamps with the exception of those from the current year. Stamps accessories are not eligible;
- Coins, with the exception of those emission price. Gold coins and bullion coins are not eligible.. Coin and paper money accessories are not eligible.
* Any other products not listed here are not eligible to the Privilege Card.
* This offer cannot be turned into cash.
* The Privilege Card cannot be added to any other promotion (products on rebate cannot are not eligible to the Privilege Card.
Also, the card is absolutely free and there's no time limit to use it. If you've already filled out your traditional privilege card (paper form), ask for our new millennium version (computer format).
No need to carry the burden of those cumbersome extra papers in your wallet anymore. You can even follow the state of your credit on every receipt.
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Description
Build powerful starships to cross the vast emptiness of interstellar space, land on uninhabited planets to find valuable resources. Establish your presence with colonies, factories, mighty terraformers. With luck you may even unearth more alien tech.
Your exploration is accomplished through a clever system of hidden planning on a shared board. When the planning board is full, it is resolved in sequence…with all players benefiting from each others’ plans! By anticipating what your opponents want to do next, where they want to go, and how they want to score, you’ll be able to squeeze the most out of your efforts, and ensure that your faction builds the greatest star-spanning network of them all!
Get ready to blaze a trail deep into the frontiers of the galaxy…The Artemis Odyssey begins now!
THE ARTEMIS ODYSSEY (ENGLISH) is categorised BOARDGAMES / ADVANCED GAMES / CARDS GAMES and sold by l'Imaginaire, a store and specialised website.
Autors : Bruno Faidutti,Serge Laget
Artists : Dominik Mayer,Cristian Romero
Complexity : 2.50
Language : EN
Game for : GF13
Average Time : 60-90 MIN
Difficulty level : MEDIUM GAME
Players quantity : 1-5
Patrice C. | Report this review |
19/11/2023 | |
Prevoir l'imprévisible. | |
Jeu quand même assez simple avec une mise en place rapide. Donc pas besoin de calculer 1 heure à expliquer les règles. Par contre, ça va prendre 1 ronde aux nouveaux avant de vraiment comprendre la mécanique. En fait, chaque ronde de jeu se décompose en 2 phases : planification et action. Lors de la phase de planification, chaque joueur, à tour de rôle, pose une de ses cartes "actions" n'importe où sur le tableau. Tout les joueurs ont les mêmes actions. Une fois le tableau pleins, les actions sont ensuite résolues de gauche à droite. Chaque action pourra être réalisée par tous les joueurs (sauf "trade"). Il faut donc tenter de prévoir ce que nos adversaires planifie afin de bien jouer nos cartes. Par exemples, on peut planifier de construire quelques chose à l'étape 3 en imaginant qu'un de nos adversaires aura mis l'action de production de la ressource qui nous manque dans 1 des cases précédentes. Mais c'est justement cette mécanique de planification qui rend le jeu très intéressant. Car pour le reste, on parle de worker placement, ressource management. Un de mes adversaires soulignait même des similitudes avec les mécaniques de Catan. |